

Corona renderer scarter free#
For this tutorial you will need Corona 1.0, Corona Material Converter and Adobe Photoshop (or similar image editor).ġ) Lets start by opening your favourite tree model – for this presentation we are using Laubwerk models, but it will work for all other commercial models like iTreesor Evermotion.Ģ) Open Corona Material Converter and use the above settings (fig.1)ģ) Now let’s convert the tree model to Corona Proxy file – this is not 100% necessary but it can lighten the scene if large amounts of high-poly models are used – right click in the viewport and choose “Corona proxy exporter” (fig.2) and use the following settings (fig.3) – feel free to experiment!Ĥ) Congrats! You have made your first Corona proxy! In case you will need to make the scene even lighter you can change the „Viewport visualization Method“ to wire box, or just set the „Point cloud“ % to a lower number (fig.4)ĥ) Now you are ready to make your own first scatter – to test it, let’s make a plane and a Corona Scatter object – from Create roll down menu choose Corona category and click on Scatter. In this lesson we are going to take a look at how easy it is to import tree models, convert them to Corona compatible materials, turn them into proxies and scatter over large areas. Welcome to this Corona Scatter introduction for 3ds Max. Today we present you a new step-by-step tutorial by AsymmetricA Ltd.
